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Strategic Partnerships for school education 2019-1-PL01-KA201-065137
                         Project: Teacher4.0 - comprehensive method of implementation of Industry 4.0
                                concept into didactic practice in primary and secondary schools

               3D printing technology will help to acknowledge them with 3D design, learn about the 3D software
               processes, and encourage them to further self-development.

               Thanks to this technology, students can learn problem solving techniques, team work and look for
               theoretical solutions in practice.

               This technology allows to understand different subjects in an easier way starting with the structure of
               the atom, biological particles, geometry, material properties, element construction technology,
               elements of machines.

               We can show our students didactic materials connected with anatomy, physics, science, geography
               and other fields. By printing out model before or during a lesson, we are able to see for example
               elements of our national heritage. Getting models of the atom or a different thing is also cheaper
               than the models available on the market and they can be made immediately.

               Schools start implementing this technology to their curriculum and will still do it because it allows to
               get the students ready for future lessons. It helps us to show the topic in a more accessible way, also
               to students with special needs.

               Teachers have access to a lot of free educational platforms with ready model to be used during
               lessons. It is an opportunity to make lessons more interesting and help students gain knowledge.

               3D printing has a great potential in education. It makes the teaching process easier, it develops
               students’ skills, their creativity, it helps them understand science subjects. If we increase teachers’
               involvement, students’’ interest and engagement increases as well.

               Any difficult topics become easier to be presented which involves the students in a particular field of
               study. If a students is makes something with his/her hands, he/she can create something, touch it, it
               is easier to explain the results of his/her efforts.

               This technology allows an interaction with the process of learning which is opposed to a passive way
               of teaching. Students may experiment, design things and use their senses. They can discover their
               talents, develop critical thinking and problem solving. In this way they perceive mistakes not as a
               failure but as a way to overcome difficulties and improve.  It also a good way to understand the topic
               and remember new information.
               Doing experiments allows them to solve problems using a trial and error method and it builds
               innovation and creativity. It also facilitates remembering facts and drawing conclusions. It is a way of
               teaching that encourages thinking.

               For teachers it as a new tool which gives a lot of opportunities and makes  course books much more
               interesting. Students are aware and understand better the link between real objects with those
               presented in books or publications.






                                               This  project  has  been  funded  with  support  from  the  European
                                               Commission. This communication reflects the views only of the
                                               author, and the Commission cannot be held responsible for any
                                               use which may be made of the information contained therein.
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