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Strategic Partnerships for school education 2019-1-PL01-KA201-065137
                         Project: Teacher4.0 - comprehensive method of implementation of Industry 4.0
                                concept into didactic practice in primary and secondary schools

               the realism of the presented issues with the minimum necessary to incur financial expenses related
               to their creation and maintenance. Implemented in education processes in a thoughtful way, it can
               provide an interesting tool that presents a high cognitive value, at the same time conditioning
               didactic efficiency.

               Augmented reality can greatly enhance educational materials, opening up new perspectives for
               virtual learning. However, it should be remembered that even the most interesting solutions from AR
               will not replace well-thought-out and appropriately refined training material. Augmented reality is a
               tool that should be used, bearing in mind the primary educational goal - to provide future recipients
               with the highest quality information and both theoretical and practical knowledge.

               Augmented reality provides teachers and students with new tools and new opportunities. AR
               applications provide valuable help for students in exploring the world and acquiring knowledge. Over
               time, new applications and new types of AR applications will appear, creating new experiences and
               learning opportunities. Regardless of whether augmented reality is to be an addition to a previously
               developed lesson or an inspiration for completely new classes, the inclusion of the AR application in
               the teaching process of the subject brings the benefit of greater involvement and better
               understanding of the issues learned

               Augmented reality has a great educational future. Among the most common applications are
               environmental research, exploring the objects of history and culture. Very often it also means leaving
               the class, because we can get the most information simply by watching the world around us.

               Literature

               Marek KĘSY Dr inż., Politechnika Częstochowska, Wydział Inżynierii Mechanicznej i Informatyki,
               POSZERZONA RZECZYWISTOŚĆ W EDUKACJI THE AUGMENTED REALITY IN EDUCATION

               https://pl.wikipedia.org/wiki/Rzeczywisto%C5%9B%C4%87_wirtualna

               https://pl.wikipedia.org/wiki/Rzeczywisto%C5%9B%C4%87_wirtualna

               WIRTUALNA I ROZSZERZONA RZECZYWISTOŚĆ A ZACHOWANIA KONSUMENTÓW Studia
               Ekonomiczne. Zeszyty Naukowe Uniwersytetu Ekonomicznego w Katowicach Nr 303, Jadwiga
               Berbeka, 2016
               NOWE TECHNOLOGIE DOI 10.15199/148.2017.7-8.7 Systemy i zastosowania rzeczywistości
               rozszerzonej Augmented reality systems and their applications HALSZKA KATARZYNA SKÓRSKA



               Ł. Jaszczyk, D. Michalak, Zastosowanie technologii rozszerzonej rzeczywistości w szkoleniach
               pracowników podziemnych zakładów górniczych, „Mechanik” 2011, nr 7.

               E-mentor nr 2 (44) / 2012 » e-edukacja w kraju » Rzeczywistość rozszerzona i jej zastosowanie w
               edukacji


                                               This  project  has  been  funded  with  support  from  the  European
                                               Commission. This communication reflects the views only of the
                                               author, and the Commission cannot be held responsible for any
                                               use which may be made of the information contained therein.
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